Debris generation formula adjustment

Written by {ga=wizard} on . Posted in News

Debris generation formula adjustmentThe intention is to give a little more profit in combats at game start, right now the debris generated at beginning are too low. This is also noted in the speed server. Actual formula: Debris generated = Fleet Destroyed * (2% * Armour level) New formula: Debris generated = Fleet Destroyed * Max(35%,…

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Win a free entry to the next round!

Written by {ga=xaman} on . Posted in News

Win a free entry to the next round!We are pleased to inform that the registration period for the 2nd round of our speed server, Ares, is opening next sunday (November 6th), at which point we'll disclose the full details for this round. As a treat to our loyal players we have launched a contest where 10 free entries to the 2nd round w…

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Speed Server: 1st Round results

Written by {ga=xaman} on . Posted in News

Speed Server: 1st Round resultsAs scheduled, the first round of our Speed Server has now ended. As mentioned when the server was launched, prizes will be given to the top 5 players in each category (Level, Economy, Fleet, Technology and Combat Experience).…

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Ares starts tomorrow

Written by {ga=xaman} on . Posted in News

Ares starts tomorrowThe first round of our first speed server, Ares, is starting at 17:00 (game time) this Saturday. If you haven't signed up for it yet you can still join the first round, by going to ares.astroempires.com and registering your account. Be part of history by joining the first ever round-based server in Astro Empires!…

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